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Experimental BBS Explossion 3
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MARS.TXT
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1994-02-19
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Martian terrain renderer
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Here is a small demo to draw fractal voxel-based terrains in real time...
If you have a 386 or better with VGA graphics, run mars and use the mouse to
move around the landscape. Press any key to quit. A different map is calculated
each time the program is run. This code may form the basis of a forthcoming
game...
If you have any comments, or would like a general chat about graphics, voxels
or texture-mapping etc, etc, e-mail me at: TJC1005@hermes.cam.ac.uk
Tim Clarke